Designing our UI

(or, the documentation I should have
posted last week...)

Posted by Gaby Clarke on November 18, 2015

I've been working on the interface for our game control. We're intending to have the lazer maze activated given user input via a tablet. The interface will allow a user to select a challenge level, and then will also serve as our game timer, and allow users to save their scores and compare them to the top scores.

Below, you can find the UI sketches I made during Sprint 2. These sketches are currently being implemented. We're using flask to integrate the systems.